/*
 * BattleMasterServer.h
 *
 *  Created on: Nov 12, 2011
 *      Author: gonzalo
 */

#ifndef BATTLEMASTERSERVER_H_
#define BATTLEMASTERSERVER_H_

#include "BattleMasterGame.h"

class BattleMasterServer : public BattleMasterGame{
public:
	BattleMasterServer(std::string scenarioName);
	virtual ~BattleMasterServer();

	virtual std::string getBackgroundPath();
	virtual std::list<ScenarioElement*> getElements();

private:
	std::string scenarioName;
};

#endif /* BATTLEMASTERSERVER_H_ */
